A mysterious fellow in a coat with a huge ego won’t leave you alone, but you don’t care, you’re enjoying the atmosphere of the convention. That is ‘til you’re whisked away to another dimension. Or pushing ducks towards a hairy monster. Or having to stand in line. It’s all worth it though as you make your way towards the final goal; the Retrospekt Gaming Museum.
Take a trip through gaming history and learn along the way as you experience this pixelated recreation of the Retro Gaming Museum that Retrospekt has put together many times over the years and various events, including yearly at AVCon.
The story of making a friend and eventually having to say goodbye.
Made in around eight hours with GBStudio, this Game Boy game was developed for Sezzadactyls Twitch stream weekly theme. Which was "Farewell". And the short development time was due to last minute inspiration on the last night the theme was running followed by a bit of crunch. It also ended up making people cry, which my choice of using a dog in the story was a bit of a cheap way to get that result. But I very much didn't expect that kind of response and people to get that invested. I felt both guilty for doing that to people and happy that something I made got some emotional response.
Bonesy, a short almost coming-of-age tale, follows a young girl becoming a dog owner and the trials they face while both growing up A fictional story, inspired by both people iv'e met, spoken to and situations iv'e read about before. With a hint of my own childhood experiences with owning a dog. But mostly a fictional story.
It's Will and Alyssa's wedding day, but some dastardly thing snatched the rings!
A short adventure through a tree, made as a wedding gift for some close friends.
Again, made in a rush with mainly older assets but was a unique gift to give.